Instead the player has to switch back to the previous weapon manually. When using the Artifact, the game doesn't switch back to the previous weapon like it used to in the original version.Some NPCs were redesigned: Elliot Swann's sunglasses are significantly lighter in shade, and Sergeant Kelly's hair and face are completely different.Theresa Chasar, the crying NPC in the Enpro Plant, now has tears in her eyes.This prevents the possibility of getting stuck in the area below by jumping back off the stairs as they collapse. In the BFG Edition, this stair is no longer missing and the stairs do not collapse. In Level 05 (Alpha Labs - Sector 1) in the Hydrocon Condenser room there is a staircase which in the original Doom 3 is missing one stair and collapses underneath you when you walk over it.The Martian Buddy lockers code website does not exist any longer, therefore the player gets the locker code in an e-mail.The bespoke RoQ video format has been replaced with the proprietary Bink Video format.The game has been modified to store levels and meshes in a compact binary format which the original version of the game cannot read, packed inside a streamed resource file format adapted from id Tech 5 called the ".resources" file, which now contains textures and models in more compact, binary formats. PK4 archives are not supported, meaning any mods made for the original game cannot be loaded. ![]() Some video setting options cannot be turned off anymore, with the rationale that more recent hardware does not need to sacrifice those settings for performance this includes anisotropic filtering, shadows, specular maps, and bump maps.In the latter case, not only does the character have the old armor color but also his old face texture from the original Doom 3. The armor color of the UAC marines is now green, though this is not changed in videos such as in the final cinematic and when Sergeant Kelly contacts the player via video during the game.Betruger, Elliot Swann, Sergeant Kelly and the main protagonist. The textures are not in higher resolution, with the exception of some face textures such as Dr. Textures are stored with a more visually faithful compression format, YCoCg-DXT5.Flashlight-projected character shadows are disabled but can be turned on.This was originally intended to make the planned Occulus Rift support feel more natural in use, but was nevertheless kept despite the removal of Rift support. ![]()
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